name = technoarm
preview = technotop_preview.bmp
dir = technoleft
model = technoarm.gmf
type = extras
passthru = collision
base = Component
styles = Default
sort = 50
piercing = .4
concussion = 1
normal = true 1 0 0  0 1 0
hitpoints = 6000
description = .
firespund = hzd_trapdoor.wav
damagesounds = sounds\snowplow_hit.wav
attachsound = sounds\cmp_generic.wav
standard = 1
hidden = 1